Istrolid Version 0.38.38
Jun 15, 2016
We have an assortment of game improvements this time. A few balance changes that were generally frequently requested, and some general improvements to game operation.
Tesla
- Now always tries to chain to 4 targets.
- Splits damage between targets, making it weak vs tanky groups.
- Deals competitive DPS, with minor EMP damage to make it better vs shields.
Warheads
- Have linear damage drop-off up to their new max radius of 300.
- This is in almost all cases a nerf, and they will be watched for current balance.
UI Changes
- Servers now display skill of highest player.
- More visible game countdown.
- AI no longer copied with the ship, when you copy a ship.
Bug Fixes
- General performance optimizations.
- Fixed a few chat bugs.
Servers
- Servers will now be brought up and taken down as needed. The system is new, and in refinement, but it should allow us to have better servers for the players by not keeping up unnecessary ones. For the moment all servers are now being hosted in America.
I want to thank you all for playing and supporting the game. We will continue trying to improve Istrolid into the future.